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Closing Shift Roblox Best Gamepasses: What Each One Does and Who It's For

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All seven Closing Shift game passes compared: store prices, what each one actually does, and which pass fits solo, combat-focused or multiplayer play styles.

Closing Shift sells seven game passes, ranging from R$50 to R$299, and every one of them is a permanent, one-time purchase: buy once, yours forever. None of them are required to play — the game itself is free, and passes are optional extras. Which one suits you comes down to how you like to survive the night: more information, more firepower, a safety net after death, help with searching, or smoother multiplayer runs.

Quick answer

All seven Closing Shift game passes are permanent one-time purchases, and none are required to play. Which pass suits you depends on your play style: Radar (R$50) tracks nearby monsters, Shotgun and Minigun let you fight back, Night Vision Goggles handle the dark, Infinite Lives removes the life limit, Animatronic Bodyguard searches for you, and Shove Players only matters around other players.

The seven game passes at a glance

Closing Shift game passes: store prices and descriptions

Closing Shift game passes: store prices and descriptions
Game passPriceWhat the store says it does
RadarR$50A radar in the corner of your screen. Monsters near you show up as blips.
ShotgunR$70A pump shotgun with ten shells a round, and more to find around the restaurant. Blasts the animatronics back and stuns them.
Night Vision GogglesR$75See in the dark. A minute of battery that recharges while they are off.
Shove PlayersR$100Shove the player in front of you out of your way. Once every 7 seconds, in the restaurant.
Infinite LivesR$175You never run out of lives in the restaurant. Get back up after every death.
Animatronic BodyguardR$199Your animatronic bodyguard, a big friendly bear, walks with you through the restaurant. He searches every drawer near you and opens doors.
MinigunR$299WARNING: EXTREMELY OVERPOWERED. A spinning minigun that tears the animatronics apart — they put themselves back together after 45 seconds.

Prices run from R$50 (Radar) to R$299 (Minigun); buying all seven together would cost R$968. Each pass carries a PERMANENT label on the store listing, so every one is a single purchase rather than a rental or subscription — once bought, it stays yours.

The seven passes as they appear in the store

Closing Shift store icon for the Radar game pass.
R$50

Radar

Corner-of-screen blips for nearby monsters.

Closing Shift store icon for the Shotgun game pass.
R$70

Shotgun

Blasts animatronics back and stuns them.

Closing Shift store icon for the Night Vision Goggles game pass.
R$75

Night Vision Goggles

See in the dark on a recharging battery.

Closing Shift store icon for the Shove Players game pass.
R$100

Shove Players

Shove the player in front of you; group nights only.

Closing Shift store icon for the Infinite Lives game pass.
R$175

Infinite Lives

No life limit in the restaurant.

Closing Shift store icon for the Animatronic Bodyguard game pass.
R$199

Animatronic Bodyguard

A bear that searches drawers for you.

Closing Shift store icon for the Minigun game pass.
R$299

Minigun

Tears animatronics apart; they reassemble after 45 seconds.

Which pass fits your play style

Match a pass to what you most want to change about your nights:

Decision guide

Choose for your situation

You play solo and want to know where the monsters are

Radar (R$50). Monsters near you show up as blips in the corner of your screen, so you get a warning before you walk into one.

You want to fight animatronics instead of avoiding them

Shotgun (R$70) blasts animatronics back and stuns them. If you want overwhelming force instead, the Minigun (R$299) tears them apart — just remember they put themselves back together after 45 seconds.

You find dark areas hard to deal with

Night Vision Goggles (R$75) let you see in the dark, with about a minute of battery that recharges while they are off.

You keep dying and want to keep going

Infinite Lives (R$175) means you never run out of lives in the restaurant and get back up after every death.

You want help with searching while you focus on surviving

Animatronic Bodyguard (R$199): the bear walks with you through the restaurant, searches every drawer near you and opens doors.

You mostly play with other people

Shove Players (R$100) lets you shove the player in front of you out of the way, once every 7 seconds. Its description only affects other players, so it does nothing on a solo night.

Are Closing Shift gamepasses worth buying?

There is no pass you have to own: Closing Shift is free, and all seven passes are optional. A pass is worth its Robux when it changes the part of the game that keeps hurting you. Reading the store descriptions, a few patterns stand out.

  • Radar is the cheapest way in. At R$50 it is the least expensive pass in the store, and its effect is informational rather than situational: blips showing the monsters near you are useful however you play, solo or in a group. That makes it the lowest-risk purchase on the list.
  • The weapon passes change fights, not the whole game. The Shotgun (R$70) is a control tool — it blasts animatronics back and stuns them rather than destroying them. The Minigun (R$299) does tear them apart, but the store's own text states the limit: they put themselves back together after 45 seconds. Its EXTREMELY OVERPOWERED warning is the seller's marketing, and the price is the highest on the shelf.
  • Infinite Lives changes what dying costs. For R$175 you never run out of lives in the restaurant and get back up after every death. It does not stop deaths from happening; it removes the life limit so a mistake is not the end of things.
  • Night Vision Goggles solve one specific problem. They let you see in the dark for about a minute of battery at a time, recharging while they are off. Whether that is worth R$75 depends on how much darkness gets in your way.
  • Animatronic Bodyguard automates the searching. For R$199 the bear walks with you through the restaurant, searching every drawer near you and opening doors, so you can keep moving while that work gets done.
  • Shove Players is purely a multiplayer convenience. It shoves the player in front of you out of the way, once every 7 seconds, in the restaurant. If you usually play alone, nothing in its description applies to you, which makes it the first pass to cross off for solo players.

If you want a closer look before spending Robux, there are individual guides for the Shotgun, Night Vision Goggles, Animatronic Bodyguard, Minigun and Shove Players passes. New to the game entirely? Start with the beginner guide or the full walkthrough, and see how the passes compare in solo vs multiplayer.